SKILLS DATABASE
Berserker Skills
47 records found · page 1 of 1
Hot Blooded Surge 1
Passive Skill Level Requirement: Level Normal Attack DMG +30, grants "Defend1" to Your Status when blocking. "Defend1": One-Handed Weapons physical attack DMG +3%, increases physical damage dealt by 10%, reduces physical damage taken by 10%, increases all pene…
Weakening Strike 1
Physic Skill MP Range 2 meters Carry out immediately Cooldown seconds Level requirement Requires equipping Sword, Hammer, or Axe Weapons to use. Can increase 1 Charge point, and after using it, deals + of % Physical DMG to a single enemy target, and grants the…
Sky Breaker Strike 1
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement Requires equipping sword, hammer, or axe Weapons to use. Can increase 1 Charge point, and after using it, deal + of % Physical DMG to a single enemy target.
Whirlwind Chop 1
Physic Skill MP Execute immediately Cooldown seconds Level requirement: Level Requires equipping sword, hammer, or axe Weapons to use. Requires Charge points to use. After use, affects all enemy units within a radius of 6 meters centered on self, dealing DMG b…
Terra Ripple 1
Physic Skill MP Execute immediately Cooldown seconds Level requirement: Level After casting, within a radius of 6 meters centered on oneself, inflict + of % Physical DMG on all enemy units and apply the status "Paralysis1" to all enemies. "Paralysis1": A debuf…
Shield Bash 1
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement: Level Requires a shield to use. After using, deals + % Physic damage to a single enemy target, can interrupt target's skill execution, increases hate by 500, and applies the…
Bloodthirsty 1
Passive Skill Level Requirement: Level Physical Damage +1%, Weapon Critical Damage +1%
Bull Charge 1
Physic Skill MP Range 20 meters Cooldown seconds Level requirement Can increase 1 Charge point, causing + of % Physical DMG to a single enemy target, can instantly move forward to the target's side, interrupt the target's skill, and inflict the "Stunned" statu…
Earth Shock 1
Physic Skill MP Execute immediately Cooldown seconds Level requirement: Level Requires equipping a shield to use. Requires Charge points to use. After use, within a radius of 8 meters centered on self, all enemy units suffer DMG based on Charge points and are …
Ground Pulse Wave 1
Physic Skill MP points Range 6 meters Carry out immediately Cooldown seconds Level requirement Level Requires One-Handed Weapons to perform. Can increase 1 charge point, causing Physic damage to a single enemy target after performing, with + points of damage, …
Power Wave 1
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement: Level Requires equipping a shield to use. Can increase 1 Charge point. After using, deals + of % Physical DMG to a single enemy target, increases threat by 2500, and applies…
Abyssal Slash 1
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement: Level Requires Two-Handed Weapons to use. Can gain 1 Charge point. After using, within a radius of 8 meters centered on the enemy target, all enemy units receive + of % Phys…
Crushing Blow 1
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement: Level Requires Two-Handed Weapons to use. Can increase 1 Charge point. After using, deals + of % Physical DMG to a single enemy target and grants Your Status "Crushing Blow"…
War Cry 1
Physic Skill MP Execute immediately Cooldown seconds Level requirement: Level Requires One-Handed Weapons to use. Requires Charge points to use. After use, deals DMG to all enemy units within a radius of 8 meters based on the number of Charge points, and grant…
Terrible War Roar 1
MP Execute immediately Cooldown seconds Level requirement: Level times Requires equipping a shield to use. After using, within a radius of 6 meters centered on oneself, deal + of % Physical DMG to all enemy units, and inflict the status effects "Dumb 4" and "B…
Dance of Chaos 1
Passive Skill Level Requirement: Level All Hit Points +20, Agility +2%, 10% chance to deal 2 Batter when using basic attacks.
Wild Whirlwind Slash 1
Physic Skill/Finishing Channeling Skill MP Channeling seconds Cooldown seconds Level Requirement Requires Two-Handed Weapons to cast. Requires Charge points to cast. Within a radius of 8 meters centered on oneself during the channeling time, all enemy units wi…
Battle Fury 1
Buff Skill MP Carry out immediately Level requirement: Level Requires Charge points to activate. After activation, grants your character the "Battle Fury 1" status, with the duration of the status effect depending on the number of Charge points. Charge 1: Stat…
Defense Expert
Passive Skill Level Requirement: Level Reduces Physical DMG received by -10%.
Battle Stamina
Passive Skill Level Requirement: Level Automatically restores HP by +20 points.
Recovery 1
Restore Skill MP points Carry out immediately Cooldown seconds Level requirement Grant Your Status "Recovery 1". "Recovery 1": Health regenerates by +1% per second, then +320 points.
Burst of Vigor 1
Enhancement Skill MP Execute immediately Cooldown seconds Level requirement: Level Requires equipping a shield to use. Grants your character the "Burst of Vigor1" status. "Burst of Vigor1": Max HP +15%, increases own HP by 0.8% when blocking, lasts for 15 seco…
Weakening Strike 1
Uses MP Casts Instantly Cooldown: seconds Required Level: Causes a single target enemy to receive a regular attack and points of Physical Damage. Also reduces injury from target's regular attacks by -40 points. Adds 1 charge point.
Ground Pulse Wave 4
Uses MP Casts Instantly Cooldown: seconds Required Level: Deals regular attack effects and damage to an enemy, plus points of Physical Damage and drains -280-320 MP from target. Adds 1 charge point.
Ground Pulse Wave 5
Uses MP Casts Instantly Cooldown: seconds Required Level: Deals regular attack effects and damage to an enemy, plus points of Physical Damage and drains -320-360 MP from target. Adds 1 charge point.
Crushing Blow 3
Uses MP Instant action Cooldown: sec Required Level: Skill that gives +1 Charge point. Cast to inflict standard attack with points Physical Damage on a single enemy target. Reduces target's Critical Rate by 20%.
Hot Blooded Surge 4
Buff Skill MP Execute immediately Cooldown seconds Level requirement: Level Grant your status "Hot Blood 4". "Hot Blood 4": Basic attack DMG +58, generate 100% more threat, effect lasts for 30 seconds.
Super Hot Blooded Surge 2
Buff Skill MP Execute immediately Cooldown seconds Level requirement: Level Grant your status "Super Hot Blood 2". "Super Hot Blood 2": Basic attack DMG +200, generate 125% more threat, effect lasts for 30 seconds.
War Cry 4
Uses MP Casts Instantly Cooldown: seconds Required Level: Within 8 meters of caster, enemy units ACC reduced by -30% and own Enemy Malice +2400 points after casting.
Saiz's Attack
Uses MP Casts Instantly Cooldown: seconds Required Level: Deals regular attack effects and damage to a single enemy target, plus points of Physical Damage, also reduces target's regular attack damage by -25%. Adds 1 charge point.
Life Enhancement 1
Passive Skill Level Requirement: Level Max HP +200 points, automatically restore HP value +100 points.
Enhanced Weakening Strike 1
Passive Skill Level Requirement: Level Skill damage of "Shockwave Strike", "????", "????" +50.
Enhanced Shield Bash 1
Passive Skill Level Requirement: Level Skills "Shield Strike", "Gravity Shield Strike", and "Powerful Shield Strike" have their damage increased by 50.
Enhanced Wild Whirlwind Slash 1
Passive Skill Level Requirement: Level Damage of "Wild Whirlwind Slash", "Twister's Chop", and "Super Twister's Chop" +50.
Weapon Enhancement 1
Passive Skill Level Requirement: Level Physical Penetration +0.5%.
Heavy Armor Enhancement 1
Passive Skill Level Requirement: Level Physical Defense, Shield DEF +2%.
Enhanced Earth Shock 1
Passive Skill Level Requirement: Level Increase the skill damage of "Earth Shock", "Earth's Core Impact", and "Core Strike" by +50.
Enhanced Power Wave 1
Passive Skill Level Requirement: Level Skill damage of "Power Wave", "Dynamo Wave", and "Ultimate Power Wave" +50.
Enhanced Abyssal Slash 1
Passive Skill Level Requirement: Level Skill damage of "Abyssal Slash", "Air Razor", and "Super Air Razor" +50.
Enhanced Crushing Blow 1
Passive Skill Level Requirement: Level Skill damage of "Crushing Blow", "Shattering Blow", and "Pulverizing Blow" +50.
Fire God Possession 1
Passive Skill Level Requirement: Level When ATK, there is a 15% chance to grant Your Status "Fire God Possession 1". "Fire God Possession 1": Adds 500 Fire Damage when attacking, increases all hit values by +5, and the status effect lasts for 8 seconds. * This…
Exorcising Force 1
Passive Skill Level Requirement: Level When using normal attacks, drain 0.5% of the target's MP and absorb 15~22 energy from the target, and grant the target the status "Demon Breaking Martial Arts". "Demon Breaking Martial Arts": Magic skill DMG -1.5%, durati…
Pierce Armor 1
Passive Skill Level Requirement: Level When ATK, there is a 10% chance to inflict the "Pierce Armor 1" status on the target. "Pierce Armor 1": All DEF -10%, EVA -30, effect lasts for 8 seconds. * This ability has a cooldown of 15 seconds.
Swift Counterattack 1
Passive Skill Level Requirement: Level When attacked by ATK, there is a 15% chance to grant Your Status "Swift Counterattack". "Swift Counterattack": Physical DMG +5%, normal attacks restore 5% of damage dealt as HP, effect lasts for 5 seconds. * This ability …
Shattered Soul 1
Passive Skill Required Level: Times Treasure Drop Rate +5% Chance to trigger EXP, Equipment EXP, and Combat Mount EXP gained from defeating enemies +10%.
Mortal Dash 1
Passive Skill Level Requirement: Level times When ATK, grant Your Status "Mortal Dash 1" "Mortal Dash 1": Can stack up to 20 layers, state effect lasts for 6 seconds. When stacked to 20 layers, gain the state "Fury 1". "Fury 1": One-Handed Weapons physical ATK…
Wrathwind 1
Physic Skill MP Execute immediately Cooldown seconds Level requirement: Level times Requires Two-Handed Weapons to use. After use, within a radius of 8 meters centered on oneself, inflict + of % Physical DMG on all enemy units, and apply the status effects "Wr…
