SKILLS DATABASE

Engineer Skills

38 records found · page 1 of 1

Skills · #55,629

Jale CPU 1

Feet · Level 200

Passive Skill Increases the success rate of synthesizing items, Fortify Weapons, Fortify Armor, and Sprite crafting by 1%. * The success rate of Fortify is not applicable to "Red Gear Awakening" and "Engraved Fortify".

Skills · #55,634

Recharge Mecha

Feet · Level 200

Buff Skill MP Casting seconds Cooldown seconds Obtain 5 "Rechargeable Core" items. * Each Character can only have a maximum of five Rechargeable Cores at the same time.

Skills · #55,635

Nuclear Fission

Head · Level 200

Buff Skill MP Execute immediately Cooldown seconds Level requirement: Level Requires 1 Rechargeable Core. Randomly remove 1 Negative status effect from self.

Skills · #55,636

Multi-Core Combat Processor

Chest · Level 200

Passive Skill When a critical hit occurs, there is a 50% chance to reduce the cooldown time of all skills by 0.5 seconds. * The minimum cooldown time for skills is 1 second.

Skills · #55,637

Fast Charge

Pants · Level 200

Enhancement Skill MP Execute immediately Cooldown seconds Level requirement: Level Obtain the item "Rechargeable Core" x1 and grant Your Status "Fast Charge". "Fast Charge": Normal attack DMG +5%, up to 5 stacks, lasts for 20 seconds. * Each character can only…

Skills · #55,638

Mecha Weapon Master

Gloves · Level 200

Passive Skill Level Requirement: Level You can wield one One-Handed Weapon in each hand, but it will slightly decrease the accuracy bonus provided by the Weapons.

Skills · #55,639

Lightning Stab 1

Feet · Level 200

Physic Skill MP Range 8 meters Carry out immediately Cooldown seconds Level requirement: Level Requires equipping a Machinist weapon to use. Requires consuming 1 Rechargeable Core. Can generate 1 Qi and deal Physic damage of + to a single enemy target after us…

Skills · #55,649

Nuclear Bomb 1

Feet · Level 200

Physic Skill MP Range 8 meters Carry out immediately Cooldown seconds Level requirement: Level Can increase 1 Qi and deal Physic damage to a single enemy target after casting, causing damage of + and granting the target the status "Electromagnetic Interference…

Skills · #55,659

Fission Bomb 1

Feet · Level 200

Physic Skill/Finishing Skill MP Range 26 meters Casting seconds Cooldown seconds Level Requirement Level Requires one Rechargeable Core. Requires charging to unleash. After unleashing, deals DMG to a single enemy target based on the number of charges. If the t…

Skills · #55,667

Nuclear Impact 1

Physic Skill MP Range 12 meters Carry out immediately Cooldown seconds Level requirement: Level Requires Equipped Mechanical Weapon to use. Requires 1 Rechargeable Core to activate. Can generate 1 Qi and deal Physic damage of + to a single enemy target. Can qu…

Skills · #55,674

Stray Bullets 1

Physic Skill/Finishing Skill MP Range 26 meters Casting seconds Cooldown seconds Level requirement: Level Requires Heavy Cannon to use. Requires 1 Rechargeable Core. Requires charging to use. After casting, deals DMG to a single enemy target based on the numbe…

Skills · #55,690

Blazing Strike 1

Physic Skill MP Range 26 meters Carry out immediately Level requirement: Level Requires Heavy Cannon to execute. Can increase 1 Qi and deal Physic damage to a single enemy target after execution. Damage: + If the target has the "Electromagnetic Interference" s…

Skills · #55,711

Function Burst

General Item · Green

Buff Skill MP Carry out immediately Cooldown seconds Level requirement: Level Requires 1 Rechargeable Core. Immediately increase Qi by 5 and grant Your Status "Ready to Strike". "Ready to Strike": ATK +10% for all, and reset the cooldown of all skills except "…

Skills · #55,712

Thunder Erosion Slash 1

General Item · Green

Physic Skill MP Range 2 meters Carry out immediately Cooldown seconds Level requirement: Level Requires equipping a machine weapon to use. After using, it can deal Physical DMG + to a single enemy target. If the target has the "Electromagnetic Interference" st…

Skills · #55,717

Extreme Core Slash 1

Physic Skill MP Range 2 meters Carry out immediately Cooldown seconds Level requirement: Level Requires equipping a Machinist to use. Can increase 1 Qi and deal Physic damage to a single enemy target after casting. Damage: + 50% chance to cause 2 Batter 30% ch…

Skills · #55,722

Overclocking - Lightning Core 1

Buff Skill / Finishing Skill MP Carry out immediately Cooldown seconds Level requirement: Level Requires Equipped Machine Weapon to use. Requires 1 Rechargeable Core to consume. Requires charging to use. After use, grants Your Status "Ultima Overclock - Lightn…

Skills · #55,741

Dark Thunder Surge 1

Physic Skill/Finishing Move MP Range 21 meters Execute immediately Level requirement: Level Requires equipping a weapon to use. Requires Charge points to use. After using, deals DMG to a single enemy target based on the number of Charge points and swiftly move…

Skills · #55,742

NMR - Lightning Aura 1

Buff Skill/Finishing Skill MP Carry out immediately Cooldown seconds Level requirement: Level Requires equipping a machine weapon to use. Can grant "NMR - Lightning Aura 1" to teammates in the same scene and Your Status. "NMR - Lightning Aura 1": 20% chance to…

Skills · #55,763

Thunderous Lightning Slash 1

Physic Skill MP Range 9 meters Carry out immediately Cooldown seconds Level requirement: Level Requires equipping a Machinist weapon to use. Can increase 1 Qi-gathering skill. After using, within a radius of 8 meters centered on the enemy target, all enemy uni…

Skills · #55,841

Electric Overload 1

Passive Skill When ATK, there is a 15% chance to grant Your Status "Overload". "Overload": All Weapons' normal attack SPD +3%, physical attacks inflict an additional 250 lightning DMG, effect lasts for 5 seconds. * This ability has a cooldown of 20 seconds.

Skills · #55,844

Pulsed Plasma 1

Passive Skill When performing a normal attack, restore HP equal to 1% of the damage dealt and increase the aggro value by 10%.

Skills · #55,847

Reserve Dark Core 1

Passive Skill When hit by ATK, there is a 10% chance to grant Your Status "Backup Equipment". "Backup Equipment": HP +150 every 2 seconds, MP +100, effect lasts for 10 seconds. * This ability has a cooldown of 20 seconds.

Skills · #55,849

Core Thunderblade 1

General Item · Green

Passive Skill When ATK, there is a 10% chance to grant Your Status "Core Shield". "Core Shield": When taking DMG within a certain time, it can offset 20% of the DMG, up to 5 times. When the number of blocks reaches zero, the shield will be destroyed. If the sh…

Skills · #55,859

Lightning Stab Enhancement 1

Passive Skill Duration of Immobilized effect during ATK with "Lightning Stab" +0.1 seconds

Skills · #55,864

Nuclear Bomb Enhancement 1

Passive Skill Skill DMG of "Core Bombardment" +50.

Skills · #55,869

Fission Bomb Enhancement 1

Passive Skill The effect of "Fission Bomb" is changed to "Fission Armor Piercing - Enhancement". "Fission Armor Piercing - Enhancement": When attacking, there is a 5% chance to reduce the target's DEF value by 5%.

Skills · #55,874

Fast Charge Enhancement 1

Passive Skill Skill "Fast Charge" effect: Increases basic attack DMG by 1%.

Skills · #55,879

Nuclear Fission Enhancement 1

Passive Skill Duration of the "Ground-Cracking Charge" status +1 second.

Skills · #55,884

Nuclear Impact Enhancement 1

Sprite Stone · Level 6

Passive Skill Increases the duration of the "Nuclear Impact" status by 0.1 seconds.

Skills · #55,889

Stray Bullets Enhancement 1

Passive Skill Skill "Flowing Bullet Barrage" has a 2% chance to obtain the item "Rechargeable Core" when ATK.

Skills · #55,904

Enhance Thunder Erosion Slash 1

Passive Skill Skill DMG of "Nuclear Erosion Strike" +2%.

Skills · #55,909

Enhance Extreme Core Slash 1

General Item · Yellow

Passive Skill Skills "Core Slash," "Core Combo," "Ultimate Core Slash," and "Ultimate Pulsing Cut" have +2% skill DMG.

Skills · #55,914

Lightning Core Enhancement 1

Passive Skill Increases the duration of the state "Ultima Overclock-Lightning Core" by 0.6 seconds.

Skills · #55,919

Function Burst Enhancement 1

Passive Skill Duration of the "Ready to Strike" state +1 second.

Skills · #55,986

Laser Shadow Slash 1

Physic Skill MP Range 16 meters Execute immediately Cooldown seconds Level requirement: Level Requires equipping a machine weapon to use. After execution, it can deal Physical DMG + to a single enemy target, and instantly teleport to the side of the target, gr…

Skills · #56,202

Shattered Soul 1

Passive Skill Required Level: Times Treasure Drop Rate +5% Chance to trigger EXP, Equipment EXP, and Combat Mount EXP gained from defeating enemies +10%.

Skills · #56,285

Core Booster 1

Passive Skill Level Requirement: Level times When the target's HP is above 30%, there is a 20% chance to grant the target the state "Electromagnetic Interference" when receiving ATK. "Electromagnetic Interference": Interference energy generated after being hit…

Skills · #56,291

Core Magnetic Strike 1

Physic Skill MP Range 2 meters Carry out immediately Level requirement: Level times Requires the equipment of a mechanical weapon to perform. After performing, it can cause Physical DMG + to a single enemy target. If the target's "Electromagnetic Interference"…