SKILLS DATABASE
Skills
9,160 records found · page 2 of 153
Abyss Curse
Magic Skill MP Range 26 meters Casting seconds Cooldown seconds After casting, within a radius of 10 meters centered on the ground, it deals Magic damage + and Dark Damage + to all enemy units. If the enemy has the "Mark of Revenge" status and HP < 100%, it in…
Abyss Curse
Event Boss Skill Inflict Magic Damage and massive Dark Damage within a 10 m radius of target. Cause Misfortune 4 and 60% chance of casting failure while effect lasts.
Abyss Curse 2
Event Boss Skill Results in Magic and massive Dark Damage within a 10 meter radius of target; causes target to fall into Misfortune 4 state while this skill is active; 60% chance of casting failure.
Accelerated Charge
Casting time: �seconds Cooldown: seconds Movement Speed +30% for 30 seconds.
Accelerated Erosion
Enhancement Skill Lasts for seconds Cooldown seconds Grants "Accelerated Erosion" to Your Status after casting. "Accelerated Erosion": HP -1% every 5 seconds, all CRIT rate, all Critical hit DMG, ATK SPD +100%, lasts for 10 seconds.
Accelerated incubation
Magic Skill MP Casting seconds Cooldown seconds After casting, within a radius of 12 meters centered on oneself, deal Magic damage + to all enemy units and grant all enemies the "Nature Parasite" status. "Natural Parasite": When attacked with ATK, there is an …
Accelerated Infection
Cast Time second(s) Cooldown second(s) Movement Speed +50% for allies. Stacks up to 5 times and lasts for 10 secs.
Accelerated Resonance
Instant cast Cooldown: �seconds Resonance status for 60�seconds While in Resonance status, Accelerated Resonance may be triggered every 10�seconds, increasing your own Movement Speed +100% for 10 seconds. If there are other allies within 3 meters, they c…
Acceleration Flag
Cast Time second(s) Cooldown second(s) ATK Distance: Unable to ATK. ATK Speed: Unable to ATK. HP: 3/5 Special Effects: Increases surrounding allies' ATK Speed by 20%.
Accurate Strike 1
Passive Skill Level Requirement: Level Two-Handed Weapons Drop Rate +1%, All CRIT rate +1%.
Accurate Strike 2
Passive Skill Level Requirement: Level Two-Handed Weapons Drop Rate +2%, All CRIT rate +2%.
Accurate Strike 3
Passive Skill Level Requirement: Level Two-Handed Weapons Drop Rate +3%, All CRIT rate +3%.
Accurate Strike 4
Passive Skill Level Requirement: Level Two-Handed Weapons Drop Rate +4%, All CRIT rate +4%.
Accurate Strike 5
Passive Skill Level Requirement: Level Two-Handed Weapons Drop Rate +5%, All CRIT rate +5%.
Accursed Frost
Enhancement Skill MP Range 10 meters Casting seconds Cooldown seconds Grants "Frost Curse Energy" to Your Status after casting. "Frost Curse Energy": 20% chance to bestow the target with the state "Frost Curse" when receiving ATK. State effect lasts for 1 minu…
Accursed Heat
Buff Skill MP Range 10 meters Casting seconds Cooldown seconds Grants your status "Searing Curse Energy" after casting. "Searing Curse Energy": 20% chance to inflict the target with the status "Searing Curse" when attacked by ATK. The status effect lasts for 1…
Accursed Petrification
Enhancement Skill MP Range 10 meters Casting seconds Cooldown seconds Grants the target the status "Accursed Petrification" after casting. "Accursed Petrification": When attacked with ATK, there is a 20% chance to inflict the target with the status "Petrificat…
Act Boldly Regardless Of One's Safety
Cast Time second(s) Cooldown second(s) Deals massive Physical DMG to a single target and Hit Rate, Evasion and CRIT ATK -50% for 10 secs.
Adamant Impact
Physic Skill MP Range 5 meters Execute immediately Cooldown seconds After casting, within a radius of 30 meters centered on the target, deal Physical DMG + to all enemy units, with a 75% chance to inflict a 2-hit combo dealing 80% DMG, and a 50.25% chance to i…
Adamant Rage
Magic Skill MP Execute immediately Cooldown seconds After casting, within a radius of 20 meters centered on oneself, deal Magic damage + to all enemy units and inflict the "Dizziness" status on all enemies. "Dizziness": EVA reduced to zero, enter the Dizziness…
Advanced Concealed Aura 1
Enhancement Skill Cooldown seconds Level Requirement: Level After casting, grants Your Status "Advanced Concealed Aura1". "Advanced Concealed Aura1": Every 3 seconds, HP and MP +1%, prevents self from being affected by monster ATK, and removes the casting time…
Advanced Concealed Aura 2
Enhancement Skill Cooldown seconds Level Requirement: Level After casting, grants Your Status "Advanced Concealed Aura2". "Advanced Concealed Aura2": Every 2 seconds, HP and MP +1%, prevents self from being affected by monster ATK, and removes the casting time…
Advanced Concealed Aura 3
Enhancement Skill Cooldown seconds Level Requirement: Level After casting, grants Your Status "Advanced Concealed Aura 3". "Advanced Concealed Aura 3": HP and MP +1% per second, prevents self from being affected by monster ATK, and removes the casting time of …
Advanced Freezing Frost 1
Magic Skill MP Range 26 meters Carry out immediately Cooldown seconds Level requirement Can increase 1 Qi-gathering skill, after casting, it deals magic damage to a single enemy target, causing Magic damage + and Ice Damage +, and has a 45% chance to inflict t…
Advanced Freezing Frost 2
Magic Skill MP Range 26 meters Carry out immediately Cooldown seconds Level requirement Can increase 1 Qi-gathering skill, after casting, it deals magic damage to a single enemy target, causing Magic damage + and Ice Damage +, and has a 50% chance to inflict t…
Advance Magic
All Physical Damage negated for 10 seconds. Can't touch this! Cooldown: 20�seconds
Aerial Expansion 1
Buff Skill/Finisher Energy points Instant cast Cooldown seconds Level Requirement Requires charge point to cast, grants Your Status "", and based on the number of charge points obtains different status effect durations. Charge 1 point: Status effect duration s…
Aerial Expansion 2
Buff Skill/Finisher Energy points Instant cast Cooldown seconds Level Requirement Requires charge point to cast, grants Your Status "", and depending on the number of charge points, gains different status effect durations. Charge 1 point: Status effect duratio…
Aerial Expansion 3
Buff Skill/Finisher Energy points Instant cast Cooldown seconds Level requirement Requires charge point to cast, grants Your Status "", and based on the number of charge points obtains different status effect durations. Charge 1 point: Status effect duration s…
Aerial Expansion 4
Buff Skill/Finisher Energy points Instant cast Cooldown seconds Level requirement Requires charge point to cast, grants Your Status "", and depending on the number of charge points, gains different status effect durations. Charge 1 point: Status effect duratio…
Aerial Expansion 5
Buff Skill/Finisher Energy points Instant cast Cooldown seconds Level requirement Requires charge point to cast, grants Your Status "", and depending on the number of charge points, gains different status effect durations. Charge 1 point: Status effect duratio…
Aerial Expansion 6
Buff Skill/Finisher Energy points Instant cast Cooldown seconds Level Requirement Requires charge point to cast, grants Your Status "", and depending on the number of charge points, gains different status effect durations. Charge 1 point: Status effect duratio…
Aerial Impact
Magic Skill MP Range 15 meters Casting seconds Cooldown seconds After casting, within a radius of 2.5 meters centered on the target, deal Magic damage + to all enemy units, causing all enemies to Recede 4 meters and applying the "Stunned" status to all enemies…
Aerial Shield
Buff Skill/Thunder Path Mana Range m Cast sec Cooldown sec Required Level For 3 seconds after casting, all allied targets within a 10-meter radius centered on the designated ground are granted "Aerial Shield" every 0.5 seconds. "Aerial Shield": All attack dama…
A Feast for Spiders
Cast Time: seconds Cooldown: seconds Immobilizes enemies within meters, inflicting HP and MP -2% per second. Lasts for seconds.
Afterburn 1
Passive Skill/Flame Path Level Requirement When casting a Finisher skill, additionally grants self the status "Afterburn 1". *This ability has a 15 sec Cooldown. "Afterburn 1": Recovers 358 ~417 HP per sec, �@�@�@�@�@�@�@�@and deals Fire Damage…
Afterburn 2
Passive Skill/Flame Path Level Requirement When casting a Finisher skill, additionally grants self the status "Afterburn 2". *This ability has a 15 sec Cooldown. "Afterburn 2": Recovers 395 ~461 HP per sec, �@�@�@�@�@�@�@�@and deals Fire Damage…
Afterburn 3
Passive Skill/Flame Path Level Requirement When casting a Finisher skill, additionally grants self the status "Afterburn 3". *This ability has a 15 sec Cooldown. "Afterburn 3": Recovers 432 ~504 HP per sec, �@�@�@�@�@�@�@�@and deals Fire Damage…
Afterburn 4
Passive Skill/Flame Path Level Requirement When casting a Finisher skill, additionally grants self the status "Afterburn 4". *This ability has a 15 sec Cooldown. "Afterburn 4": Recovers 468 ~546 HP per sec, �@�@�@�@�@�@�@�@and deals Fire Damage…
Agile Mindset 1
Passive Skill Reduces the initial Cooldown time of the skills "Quick Reflexes" and "Lightning Reflection" by -5 seconds. * The minimum skill Cooldown time is 1 second.
Agile Mindset 2
Passive Skill Reduces the initial Cooldown time of the skills "Quick Reflexes" and "Lightning Reflection" by 10 seconds. * The minimum skill Cooldown time is 1 second.
Agile Soul 4
Passive Skill Level Requirement: Level P-ATK +9%, All Hit +26, AGI +70, VIT +35.
Agile Soul 5
Passive Skill Level Requirement: Level P-ATK +10%, All Hit +30, AGI +80, VIT +40.
Aimed Shot
Instant Cooldown: seconds Deals minor damage to werewolves.
Air Barrier 1
Passive Skill Receive all ATK -3%, increase hate value by 10%
Air Barrier 2
Passive Skill Receive 6% less ATK, increase Hate Value by 20%
Air Barrier 3
Passive Skill Receive 10% less ATK, increase Hate Value by 30%
Airborne Blade
Instant Cooldown: seconds Consumes 1 Training Knife. Deals heavy damage to Goblin Enforcers. You can trade for the needed item from <Quartermaster> Bacaressa (509, 285)
Air Chaos 1
Magic Skill MP Range 2 meters Carry out immediately Cooldown seconds Level requirement: Level Requires equipping Magic Crystal Blades to cast. Can increase 1 Qi and deal magic damage to a single enemy target after casting. Damage: + When target's HP < 30%, dea…
Air Chaos 2
Magic Skill MP Range 2 meters Carry out immediately Cooldown seconds Level requirement: Level Requires equipping Magic Crystal Blades to cast. Can increase 1 Qi and deal magic damage to a single enemy target after casting. Damage: + When target's HP < 30%, dea…
Air Razor 1
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement: Level Requires Two-Handed Weapons to use. Can gain 1 Charge point. After using, within a radius of 8 meters centered on the enemy target, all enemy units receive + of % Phys…
Air Razor 2
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement: Level Requires Two-Handed Weapons to use. Can gain 1 Charge point. After using, within a radius of 8 meters centered on the enemy target, all enemy units receive + of % Phys…
Air Razor 3
Physic Skill MP Range 2 meters Execute immediately Cooldown seconds Level requirement: Level Requires Two-Handed Weapons to use. Can gain 1 Charge point. After using, within a radius of 8 meters centered on the enemy target, all enemy units receive + of % Phys…
Air Strike 1
15% chance to grant Your Status "Celestial Rift 1" when ATK. "Celestial Rift 1": Melee Weapons basic attack SPD +3%, reduce target's HP by 200 when ATK. *This ability has a cooldown of 15 seconds.
Air Strike 2
15% chance to grant Your Status "Celestial Rift 1" when ATK. "Celestial Rift 1": Melee Weapons basic attack SPD +6%, reduce target's HP by 400 when ATK. *This ability has a cooldown of 15 seconds.
Air Strike 3
15% chance to grant Your Status "Celestial Rift 1" when ATK. "Celestial Rift 1": Melee Weapons basic attack SPD +10%, reduce target's HP by 600 when ATK. *This ability has a cooldown of 15 seconds.
Air Whispers 1
Magic Skill MP Range 2 meters Carry out immediately Cooldown seconds Level requirement Level Requires equipping Magic Crystal Blades to cast. Can increase 1 Qi, and after casting, can inflict magic damage on a single enemy target of +, and grant Your Status "I…
Air Whispers 2
Magic Skill MP Range 2 meters Carry out immediately Cooldown seconds Level requirement Requires equipping Magic Crystal Blades to cast. Can increase 1 Qi, and after casting, can inflict magic damage on a single enemy target of +, and grant Your Status "Incorpo…
Alice's Aria of Defense
When sprite king obtains 100 pts of reputation, this skill can be activated, although it's necessary to withdraw 100 Gold coins from the guild bank Effect: Group Defense +6% Group Magic Defense +6% when started, effective for all online association members Las…
Alice's Aria of Defense
When sprite king obtains 100 pts of reputation, this skill can be activated, although it's necessary to withdraw 100 Kim coins from the guild bank Effect: Group Defense +8% Group Magic Defense +8% when started, effective for all online association members Last…
