PATCH NOTE
Quest rewards and objective display
Quest rewards, Remaster Points and objective counters have been corrected in the game client.
Quest rewards
- All active client quest records are synchronized with the server mission data so the native rewards displayed by the quest are the rewards processed at turn-in.
- The Quest Reward panel now includes the pink Remaster Points (RP) reward beside the native quest rewards.
- Normal non-repeatable quests grant 5 RP once per character and mission.
- Repeatable quests, including repeatable dungeon quests and Mission Orders, grant 2 RP per valid completion.
- RP is configured to be credited automatically to the shared Remaster Item Mall balance when the quest is turned in.
Objective display
- Kill and collection counters are capped visually at the quest target.
- Extra kills or collected drops can still grant their normal experience or loot, while a completed target remains displayed as 3/3 instead of 4/3 or 5/3.
Client delivery
- The local and public clients contain the same quest correction.
- The launcher repair catalog replaces stale or incompatible client files with the current release files.
- Offline package, manifest and cold-client repair validation passed. Final in-game player verification is still in progress.
